Back to Global Agenda
Been playing a good deal of Global Agenda again lately. Won't go into a whole long post about it, but they've made a lot of improvements with the Sandstorm expansion. If you're interested there's a 14 day trial I believe, capped at level 12. And should you chose to buy it, use one of these coupon codes for 15% off:
- GACOU221209701702
- GACOUMTSLICK01701
- GACOU221209701701
- GACOUMTSLICK01700
- GACOU221209701700
- GACOUMTSLICK01702
Go!
GA Head Start Begins Today
These last 2 days have been painful, with no GA to play. I've actually had to resort to going out in the real world, and hanging out with my friends! Awful, I know. But today we can breathe a sigh of relief! GA servers go live today at 3pm EST!
I'll be playing with the guys from Unrepentant, and although I went by Oroborus in beta, my name in live will be Doink. Look for me at the top of the charts
I was wrong
Well, not so much wrong, because I was definitely right, they just fixed what I was bitching about. I'm speaking of Global Agenda, the game I recommended a bunch of people avoid due to various issues making it simply not fun. Turns out all of those issues have been addressed, or removed from the game completely.
I fired up my beta client over the weekend out of boredom, and had a hell of a time playing again. There's a ton of new content in the game now compared to when I last played, to include PvE, AvA, and several new PvP maps and game types.
The PvE starts off relatively simple. In the lowest security level you run through a mine/factory/base killing low level robots until you reach a boss character at the end, who is actually very deadly. In the next security level missions, the missions are much longer, you encounter a ton more low level robots, and also encounter 4 - 5 mobs who were the previous security level missions boss. The boss itself on medium is much more challenging. I hear the trend continues for each higher security level, but I only did low and medium myself.
PvP isn't the grenade spamming melee fest it used to be. There is actual strategy to be deployed, and teams suffer greatly when they don't use it. It is especially evident when stupid ass recon agent think their job is to be Mr. Uber Assassin instead of doing their job, harassing and destroying enemy robos and structures. My teams never have this problem, because I'm the greatest recon to ever sniff a fart.
So yea, I preordered, and am planning on doing the subscription membership for access to AvA.
Great new video on Global Agenda
This video gives those of us not yet in the GA beta some really good info. Watch it.
Damn I can't wait to play this.
Holy shit, I think I’m in love
While the skeptic in me says not to get my hopes up too high, the gaming geek in me can't help but be hyped. I was recently introduced to Global Agenda, an upcoming MMOFPS that just looks awesome. I've always wanted another one of these types of games to be released, since the disappointment that was Planetside. And this one shows all indicators of succeeding where PS failed.
The major differences between GA and PS are that combat in GA will be instanced, which will hopefully take care of the lag issues PS had, while at the same time making fights easy to find. In PS you could literally take over entire bases by yourself, because there was simply nobody to oppose you. The world was too big, and there were too many servers. The population was just spread too thin.
Another major difference, and this is the big one for me, is that you'll actually be able to build your own "fortress" layout. In PS, you simply took over the premade bases, and that was that. Not very much fun in my opinion.
Anyhow, while I'm not in the beta test yet, I'm keeping my fingers crossed. And if you sign up for the beta, be sure to use this promo code: HZDMTSLICK2583
